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Official rules canasta card game
Official rules canasta card game










A natural canasta is one that comprises only cards of the same rank. 9-9-2-2-2-Joker is not legal as it contains more wild cards than natural cards.Ī canasta is a meld of at least seven cards, whether natural or mixed. 5-2-2 is not a legal meld as it contains only one natural card.

official rules canasta card game

Threes may never be melded in ordinary play, although 3 or 4 black threes may be melded last in the process of a player going out.Ī meld must consist of at least two natural cards, and can never have more wild cards than natural cards (and therefore more than three wild cards). Wild cards can be used as any rank except for threes. Suits are irrelevant except that black threes are treated differently from red threes.

official rules canasta card game

A legal meld consists of at least three cards of the same rank. A player may never play to an opponent's meld. Melds and CanastasĮach player/team keeps separate melds of the various ranks of cards. No player may "undo" a meld or laid card, or change their mind after drawing a card from the deck if they decide that they could have taken the discard pile. A turn ends when the player discards one card from their hand to the top of the discard pile. The player may then make as many legal melds as they wish from the cards in their hand. (See Picking up the discard pile, below.) If the card drawn from the stock is a red three, the player must play it immediately and draw another card. However, there are restrictions on when one can pick up the discard pile. A turn begins either by drawing the first card from the stock into the player's hand or by picking up the entire discard pile. The player to the dealer's left has the first turn, and play then proceeds clockwise. A bonus red three taken in this manner is not replaced by another card from the stock, as it would if it had been drawn from the stock during a player's regular turn.Īny player who receives a red three in their initial hand must immediately play it to the table team and draw a new card from the stock to their hand. If one of these bonus cards was a wild card, it freezes the discard pile until that discard pile containing the wild card has been legitimately taken into a player's hand. If this first turned card is a red or black three, or a wild card, additional cards from the stock are turned over to the top of the discard pile until the top card of the discard pile is neither a three nor a wild card. The top card from the stock is turned over to form the discard pile. The remaining cards are left in a stock in the center of the table. The dealer shuffles the pack, the player to the dealer's right cuts, and the dealer deals out 11 cards to each player. The deal then rotates clockwise after every hand. Rather the true privilege is of first play and access by that player to any chance bonus card which might have been turned up, and subsequently covered, at the conclusion of the deal (e.g., if a red three or wild card had been turned up at the end of the deal, it must and would have been covered by a legitimate play card which itself could then be used by that first player in making the initial meld and taking the discard pile and thus giving that first player those bonus cards). The initial dealer is chosen by any common method, although it should be remembered that in Canasta there is no privilege or advantage to being the dealer.

official rules canasta card game

Official rules canasta card game plus#

Canasta uses two complete decks of 52 playing cards (French Deck) plus the four Jokers. If partners are chosen they must sit opposite each other.

official rules canasta card game

Variations exist for two and three player games wherein each plays alone, and also for a six player game in two partnerships of three. The classic game is for four players in two partnerships. Rules for original Canasta Cards and deal The game quickly became a card-craze boom in the 1950s providing a sales avalanche of card sets, card trays and books about the subject. Reilly in 1949 and Michael Scully of Coronet magazine in 1953. In the 1940s the game quickly spread in myriad variations to Chile, Peru, Brazil and Argentina, where its rules were further refined before being introduced to the United States in 1948, where it was then referred to as the Argentine Rummy game by Ottilie H. The game of Canasta was devised by Segundo Santos and Alberto Serrato in Montevideo, Uruguay, in 1939. It is the only partnership member of the family of Rummy games to achieve the status of a classic. Players attempt to make melds of seven cards of the same rank and "go out" by playing all cards in their hand. Although many variations exist for two, three, five or six players, it is most commonly played by four in two partnerships with two standard decks of cards. Red-3 Joker 2 A K Q J 10 9 8 7 6 5 4 Black-3Ĭanasta ( Spanish for "basket") is a card game of the rummy family of games believed to be a variant of 500 Rum.










Official rules canasta card game